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Saturday 30 January 2010

DT08 update...

It is confirm that DT08 will 2 normal rare instead of 1 unlike the past DTs

The normal rare are DT08-JP009 Bomber Dragon and DT08-JP010 Red Eye Black Metal Dragon.

Friday 29 January 2010

Sungai Wang Highlander Tourney on 21 Feb

Date: 21/02/10

Location: SW the roof top (6th floor)

Prize:-

1st - Brionac
2nd - AOJ Decisive Arms
3rd - Natural Extrio
4th - Natural Landols

Tournament Fee: RM20 On the tournament day: RM25

Tournament Format: TBC

Special Rule:

1. You can put 1 copy of each type of cards.
2. There is no ban list for this tournament.

Monday 25 January 2010

Message Box moved Temporrary (maybe)...

Hi, as you can see now. I have removed the Chat Box in our blog. The reason is because someone has been using the chat box to sell their product.

Please take note that no people shall sell or promote their product in this blog expect us (Blog Master). We will not do free advertise to you guys. Anyone that fails to do so will have their IP address ban.

To the banned anonymous user (I shall not reveal his e-mail and IP address). Karl has politely sent you a warning regarding this matter and not only you insult and challenge him; you continue spam in our chat box. After discuss with Karl, we have decided to ban your IP Address.

Do not challenge us Admin, we will not hesitate to ban you.

Friday 22 January 2010

Gold Series 2010

Hi, today I open 20 packs of Gold Series 2010 and I kena 1 Magician Valkyria Gold Rare. Sigh......waste a lot of money today.....

Thursday 21 January 2010

V-Jump 3/2010 Promo



「Sin スターダスト・ドラゴン」
VJMP-JP047 Sin Stardust Dragon [Ultra Rare]
DARK/Dragon - Effect/8/2500/2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "Stardust Dragon" from your Extra Deck. There can only be 1 "Sin" monster face-up on the field. While this card is face-up on the field, other monster you control cannot attack. If there is no face-up Field Magic Card on the field, this card is destroyed. While this card is face-up on the field, a face-up Field Magic Card is not destroyed by card effects.

Duel Terminal 8 - Pulse of Trishula

「スナイプストーカー」
DT08-JP001 Snipe Hunter


「インフェルニティ・ネクロマンサー」
DT08-JP002 Infernity Necromancer


「サイバー・ダーク・エッジ」
DT08-JP003 Cyberdark Edge


「グレイブ・スクワーマー」
DT08-JP004 Grave Squirmer [Rare]


「沼地の魔神王」
DT08-JP005 King of the Swamp


「仮面竜」
DT08-JP006 Masked Dragon


「幻影の壁」
DT08-JP007 Wall of Illusion


「E・HERO フォレストマン」
DT08-JP008 Elemental Hero Forestman [Rare]


「ボマー・ドラゴン」
DT08-JP009 Exploder Dragon


「レッドアイズ・ダークネスメタルドラゴン」
DT08-JP010 Red-Eyes Darkness Metal Dragon


「ネオフレムベル・オリジン」
DT08-JP011 Neofrembell Origin
FIRE/Pyro - Tuner/2/500/200
If you control a face-up "Frembell" monster other than "Neofrembell Origin", and there are 3 or less cards in your opponent's Graveyard, you can Special Summon this card from your hand.


「ネオフレムベル・ヘッジホッグ」
DT08-JP012 Neofrembell Hedgehog [Rare]
FIRE/Pyro - Tuner/3/800/200
If this card is destroyed by battle, select 1 card in your opponent's Graveyard and remove it from play. If this card face-up on the field is destroyed by a card effect, select 1 FIRE monster with a DEF of 200 or lower in your Graveyard other than "Neofrembell Hedgehog" and add it to your hand.


「ネオフレムベル・シャーマン」
DT08-JP013 Neofrembell Shaman
FIRE/Pyro - Effect/3/1700/200
If you have 3 or more "Frembell" monster in your Graveyard, and this card destroys an opponent's monster by battle, select 1 card in your opponent's Graveyard and remove it from play. If there is no Magic Card in your opponent's Graveyard when this effect is activated, also inflict 500 Damage to your opponent's Life Points.


「ネオフレムベル・ガルーダ」
DT08-JP014 Neofrembell Garuda
FIRE/Pyro - Effect/3/1200/1800
If you control an other face-up "Frembell" monster during your End Phase, select 1 card in your opponent's Graveyard and remove it from play.


「ネオフレムベル・サーベル」
DT08-JP015 Neofrembell Sabre [Super Rare]
FIRE/Pyro - Effect/4/1500/200
If there are 4 or less cards in your opponent's Graveyard, this card gains 600 ATK. If there are 8 or more cards in your opponent's Graveyard, this card loses 300 ATK.


「A・ジェネクス・ケミストリ」
DT08-JP016 Ally Genex Chemistry
DARK/Machine - Tuner/2/200/500
Activate by declaring 1 Attribute, and discarding this card from your hand. The Attribute of 1 face-up "Genex" monster becomes the declared Attribute. This effect can also be activated during your opponent's turn.


「A・ジェネクス・バードマン」
DT08-JP017 Ally Genex Birdman
DARK/Machine - Tuner/3/1400/400
Activate by returning 1 face-up monster you control to your hand. Special Summon this card from your hand. If the monster returned to the hand for the activation of this effect is a WIND monster, this card gains 500 ATK. When this card Special Summoned by this effect is removed from the field it is removed from play.


「A・ジェネクス・ベルフレイム」
DT08-JP018 Ally Genex (Bellflame/Bellframe?) [Rare]
DARK/Machine - Effect/4/1700/1800
Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Also, each time a card(s) is removed from play from your opponent's Graveyard, place 1 Genex Counter on this card. This card gains 100 ATK for each Genex Counter on the field. When this card is destroyed by battle and sent to the Graveyard, inflict Damage to your opponent's Life Points equal to the number of Genex Counter on this card x 300.


「A・ジェネクス・クラッシャー」
DT08-JP019 Ally Genex Crusher
DARK/Machine - Effect/4/1000/2000
When a monster is Normal Summoned to your field that has the same Attribute as this face-up card you control, you can select and destroy 1 card your opponent controls. This effect can only be activated once per turn.


「A・ジェネクス・リバイバー」
DT08-JP020 Ally Genex Reviver [Super Rare]
DARK/Machine - Effect/5/2200/1500
If the activation of a card your opponent controls is negated, you can Special Summon this card from your hand.


「魔轟神獣ペガラサス」
DT08-JP021 Demon Roar God Beast Pegarasus
LIGHT/Beast - Tuner/1/100/1600
When this card is discarded from the Hand to the Graveyard, you can set this card on your side of the field. When this card is flipped face-up, you can reveal 1 "Demon Roar God" monster in your hand to your opponent to send 1 "Demon Roar God" monster from your Deck to the Graveyard.


「魔轟神獣コカトル」
DT08-JP022 Demon Roar God Beast Cockator [Rare]
LIGHT/Beast - Effect/4/1700/1500
When this card destroys an opponent's monster by battle and sends it to the Graveyard, by discarding 1 "Demon Roar God" monster from your hand, draw 1 card.


「魔轟神ディアネイラ」
DT08-JP023 Demon Roar God Dianeira [Rare]
LIGHT/Demon - Effect/8/2800/100
You can Release 1 "Demon Roar God" monster to Advance Summon this card in face-up Attack Position. While you control this face-up card, the effects of Normal Magic Cards activated by your opponent become "Your opponent selects 1 card in their hand and discards it". This effect can only be used once per turn.


「ドラグニティ-コルセスカ」
DT08-JP024 Dragunity - Corsesca
WIND/Dragon - Tuner/1/800/700
Activate if this card is being treated as an Equip Card as a result of a card effect and is equipped to something. If the equipped monster destroys an opponent's monster by battle, you can add 1 Level 4 or lower monster of the same Type and Attribute as the equipped monster from your Deck to your hand.


「ドラグニティ-パルチザン」
DT08-JP025 Dragunity - Partisan
WIND/Dragon - Tuner/2/1200/800
When this card is Normal Summoned successfully, you can Special Summon 1 Bird-Type "Dragunity" monster from your hand, treat this card as an Equip Card and equip it to that card. If this card is being treated as an Equip Card as a result of a card effect and is equipped to something, the equipped monster is treated as a Tuner.


「ドラグニティ-ピルム」
DT08-JP026 Dragunity - Pilum [Rare]
WIND/Dragon - Tuner/3/1400/1000
When this card is Normal Summoned successfully, you can Special Summon 1 "Dragunity" Bird-Type monster from your hand, and equip this card treated as Equip Card to it. If this card was equipped treated as an Equip Card by a card effect, the equipped monster can attack your opponent directly. At that time, Battle Damage from the equipped monster to your opponent's Life Points is halved.


「ドラグニティ-アングス」
DT08-JP027 Dragunity - Angus
WIND/Bird - Effect/5/2100/1000
If this card is equipped with a Dragon-Type "Dragunity" monster, when it attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent.


「ナチュル・スティンクバグ」
DT08-JP028 Natural Stinkbug
EARTH/Insect - Tuner/3/200/500
Activate by sending this face-up card you control to the Graveyard when a face-up "Natural" monster you control becomes the target of an attack. That attack is negated, and the Battle Phase ends.


Natural Mantis 「ナチュル・マンティス」
EARTH/Insect - Effect/4/1700/1500
When your opponent Normal Summons a monster, by sending 1 "Natural" monster from your hand to the Graveyard, destroy that monster.


「ナチュル・ラグウィード」
DT08-JP030 Natural Ragweed
EARTH/Plant - Effect/3/1200/2000
When your opponent draws card except during their Draw Phase, send this face-up card you control to the Graveyard to draw 2 cards.


「ナチュル・ホワイトオーク」
DT08-JP031 Natural White Oak [Super Rare]
EARTH/Plant - Effect/4/1800/1400
Activate when this card is targeted by an opposing card effect. By sending this face-up card you control to the Graveyard, Special Summon 2 Level 4 or lower "Natural" monsters from your Deck. They cannot declare an attack, and are destroyed during your End Phase.


「氷結界の軍師」
DT08-JP032 Strategist of the Ice Boundary
WATER/Warrior - Effect/4/1600/1600
Activate by sending 1 "Ice Boundary" monster from your hand to the Graveyard. Draw 1 card. This effect cannot be used more than once per turn.


「氷結界の御庭番」
DT08-JP033 Inner Warden of the Ice Boundary
WATER/Aqua - Effect/2/100/1600
While you control this face-up card, your opponent cannot select face-up "Ice Boundary" monster as the targets for the effects of Effect Monster.


「氷結界の虎将 ガンターラ」
DT08-JP034 Gantara, Brave General of the Ice Boundary [Super Rare]
WATER/Warrior - Effect/7/2700/2000
During your End Phase, you can select 1 "Ice Boundary" monster other than "Gantara, Brave General of the Ice Boundary" and Special Summon it. This effect cannot be used more than once per turn.


「ナチュル・エクストリオ」
DT08-JP035 Natural Extrio [Ultra Rare/Secret Rare]
EARTH/Beast - Fusion - Effect/10/2800/2400
"Natural Beast" + "Natural Palkion"
A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While this card is face-up on the field, remove from play 1 card each from your Graveyard and the top of your deck to negate the activation of a Magic or Trap card and destroy that card.


「ドラゴンに乗るワイバーン」
DT08-JP036 Alligator's Sword Dragon


「E・HERO ジ・アース」
DT08-JP037 Elemental Hero The Earth [Rare]


「エンシェント・ゴッド・フレムベル」
DT08-JP038 Ancient God Frembell [Ultra/Secret Rare]
FIRE/Pyro - Synchro - Effect/7/2500/200
FIRE Tuner + 1 or more Pyro-Type Non-Tuner monster
When this card is Synchro Summoned successfully, select a number of cards in your opponent's Graveyard up to the number of cards in your opponent's hand and remove them from play. This card gains 200 ATK for each card removed by this effect.


「A・ジェネクス・トライフォース」
DT08-JP039 Ally Genex Triforce [Ultra Rare/Secret Rare]
DARK/Machine - Synchro - Effect/7/2500/2100
"Genex" Tuner + 1 or more Non-Tuner monster
Based on the Attributes of the non-Tuner monsters used as this card's Synchro Material Monsters, this card gains the following effects. ● EARTH: If this card attacks, your opponent cannot activate any Magic or Trap Cards until the end of the Damage Step. ● FIRE: If this card destroys a monster by battle, inflict damage to your opponent equal to that monster's ATK. ● LIGHT: Once per turn, you can select 1 LIGHT monster in your Graveyard and Set it.


「魔轟神獣クダベ」
DT08-JP040 Demon Roar God Beast Kudabe [Super Rare]
LIGHT/Beast - Synchro - Effect/4/2200/1100
1 "Demon Roar God" Tuner + 1 or more non-Tuner monsters
This card gains the appropriate effect based on the number of cards in your hand. ● 0: This card cannot be destroyed. ● 3 or more: This card is destroyed during the End Phase.


「ドラグニティナイト-バルーチャ」
DT08-JP041 Dragunity Knight - Barchha [Super Rare]
WIND/Dragon - Synchro - Effect/8/2000/1200
1 Dragon-Type Tuner + 1 or more non-Tuner Bird-Type monsters
When this card is Synchro Summoned successfully, you can select any number of Dragon-Type "Dragunity" monsters in your Graveyard, treat them as Equip Cards and equip them to this card. This card gains ATK equal to the number of "Dragunity" cards equipped to it x 300.


「氷結界の龍 トリシューラ」
DT08-JP042 Trishula, Dragon of the Ice Boundary [Ultra/Secret Rare]
WATER/Dragon - Synchro - Effect/9/2700/2000
1 Tuner + 2 or more non-Tuner monsters
When this card is Synchro Summoned successfully, you can remove from play up to 1 card each from your opponent's hand, field, and Graveyard.


「簡易融合」
DT08-JP043 Instant Fusion


「融合解除」
DT08-JP044 De-Fusion


「死者転生」
DT08-JP045 Monster Reincarnation


「アサルト・アーマー」
DT08-JP046 Assault Armor [Rare]


「ヘイト・バスター」
DT08-JP047 Hate Buster


「ダスト・シュート」
DT08-JP048 Trap Dustshoot


「鳳翼の爆風」
DT08-JP049 Phoenix Wing Wind Blast


「魔封じの芳香」
DT08-JP050 Anti-Spell Fragrance [Rare]

Gold Series Full Card List

「ゴールドシリーズ2010」
Yu-Gi-Oh! OCG Gold Series 2010

Release Date: 23rd of January 2010
Price: 300 Yen (incl. tax)


- 20 different cards in total, all also available as Gold Rare.
- 7 cards per pack (of which 2 are Gold Rare), 10 packs per box.


「神獣王バルバロス」
GS02-JP001 God Beastking Barbaros (Normal Rare)

「マジシャンズ・ヴァルキリア」
GS02-JP002 Magician's Valkyria (Normal Rare)

「メタモルポット」
GS02-JP003 Morphing Jar

「魂を削る死霊」
GS02-JP004 Spirit Reaper

「氷帝メビウス」
GS02-JP005 Mobius the Frost Monarch

「魔導戦士 ブレイカー」
GS02-JP006 Breaker, the Magical Warrior

「ならず者傭兵部隊」
GS02-JP007 Exiled Force

「ダーク・アームド・ドラゴン」
GS02-JP008 Dark Armed Dragon

「裁きの龍」
GS02-JP009 Judgment Dragoon

「A・O・J カタストル」
GS02-JP010 Ally of Justice Catastor

「月の書」
GS02-JP011 Book of Moon

「洗脳-ブレイン・コントロール」
GS02-JP012 Brain Control

「地割れ」
GS02-JP013 Fissure

「ライトニング・ボルテックス」
GS02-JP014 Lightning Vortex

「ハリケーン」
GS02-JP015 Giant Trunade

「スキルドレイン」
GS02-JP016 Skill Drain

「リビングデッドの呼び声」
GS02-JP017 Call of the Haunted

「神の宣告」
GS02-JP018 Solemn Judgment

「魔法の筒」
GS02-JP019 Magic Cylinder

「炸裂装甲」
GS02-JP020 Sakuretsu Armor

Thursday 14 January 2010

New Admin

Hi guys, its been a while since I update this. I been really busy these days. Btw, as you may notice this blog have a new admin and she will be helping me to update this blog as frequently as usual. She may not be a experience yugioh player but she know one or things about yugioh.

Anyway, there is few player ask me a few question regarding "Effect that happen Simultaneous"

Sometimes, you will have multiple Trigger or Trigger-like effects that will try to activate simultaneously, such as when Mystic Tomato attacks another Mystic Tomato, or when two copies of Sangan are sent to the Graveyard at the same time by the effect of Dark Hole. In cases like these, the effects all activate and form a Chain, even if they are Spell Speed 1 effects. This is a special case when Spell Speed 1 effects can be chained to each other, because they are all trying to activate at the same time, and the players are not choosing to activate them.

This does not apply to effects that activate or are applied "During the ___ Phase,...", such as "Gladiator Beast" monsters. Effects like these do not form a Chain - instead, they (activate and) are applied separately.

Effects activate based on the following order:

1. Turn Player's Mandatory Effects
2. Non-Turn Player's Mandatory Effects
3. Turn Player's Optional Effects
4. Non-Turn Player's Optional Effects

Example 1: The Turn Player controls Sangan and Peten the Dark Clown. The non-Turn Player controls Sangan and Peten the Dark Clown. If the Turn Player activates "Dark Hole", then all four monsters' effects activate at the same time.

The Turn Player's only mandatory effects is that of his Sangan, so the effect of his Sangan becomes Chain Link 1.
The non-Turn Player's only mandatory effect is that of his Sangan, so the effect of his Sangan becomes Chain Link 2.
The Turn Player's only optional effects is that of his Peten the Dark Clown, so the effect of his Peten the Dark Clown becomes Chain Link 3.
The non-Turn Player's only optional effects is that of his Peten the Dark Clown, so the effect of his Peten the Dark Clown becomes Chain Link 4.
Afterwards, players can add more cards to the Chain normally.

If a player controls two effects in the same category (for example, the Turn Player controls two Mandatory effects), then the player can activate the effects in any order he wishes.

Example 2: The Turn Player controls Sangan and Witch of the Black Forest. The non-Turn Player controls Dandylion. If the Turn Player activates Dark Hole, then all three monster's effects activate at the same time.

The Turn Player's mandatory effects are those of his Sangan and his Witch of the Black Forest. These effects will be Chain Links 1 and 2, in the order that the Turn Player wishes. He can place Sanga as Chain Link 1 and "Witch of the Black Forest as Chain Link 2, or he can place Witch of the Black Forest as Chain Link 1 and Sangan as Chain Link 2. Both are correct.
The non-Turn Player's only mandatory effect is that of his Dandylion, so the effect of his Dandylion becomes Chain Link 3.
The Turn Player has no optional effects, so none are added.
The non-Turn Player has no optional effects, so none are added.
Afterwards, players can add more cards to the Chain normally.

But they have different ruling between OCG and TCG.

In the TCG, card effects activate first in the order that they were triggered.

Example 3: The Turn Player Tributes Sangan for the Tribute Summon of Zaborg the Thunder Monarch. Both effects activate at the same time. However, the Tribute of Sangan occurred before the Summon of Zaborg the Thunder Monarch, so the effect of Sangan must be Chain Link 1 and the effect of Zaborg the Thunder Monarch must be Chain Link 2.

Furthermore, Spell Speed 1 effects cannot be Chained to Spell Speed 2 effects. You cannot choose to place a Spell Speed 1 effect at a higher Chain Link than a Spell Speed 2 effect.

Example 4: The Turn Player has Ojamagic and Dark Coffin face-down on the field. If the Turn Player activates Heavy Storm, then both Ojamagic and Dark Coffin will activate. However, Ojamagic is Spell Speed 1 and Dark Coffin is Spell Speed 2, so Ojamagic must be Chain Link 1 and Dark Coffin must be Chain Link 2.

The above rules in the TCG section do not apply in the OCG. All effects follow the chart in the Order section, regardless of Spell Speed or which effects were triggered first.

Example 3: Using the same situation as above, the Turn Player can choose to activate the effects of Sangan and Zaborg the Thunder Monarch in any order he wishes. If he wants, he can place Zaborg the Thunder Monarch as Chain Link 1 and Sangan as Chain Link 2.

Example 4: Using the same situation as above, the Turn Player can choose to activate the effects of Ojamagic and Dark Coffin in any order he wishes. If he wants, he can place Dark Coffin as Chain Link 1 and Ojamagic as Chain Link 2.

That's all from today.

Tuesday 5 January 2010

Tournament Pack Vol.12

Release: January 10

12 card total
2 cards per pack
2 Normal Parallel Rare
10 Common

TP12-JP001 Simorgh, Bird of Divinity 「神鳥シムルグ」 Parallel Rare

TP12-JP002 Harpie's Pet Dragon 「ハーピィズペット竜」 Parallel Rare

TP12-JP003 Token(Ojama (Black) 「トークン(おジャマ)」

TP12-JP004 Token(Ojama Green) 「トークン(おジャマ)」

TP12-JP005 Token(Ojama Red) 「トークン(おジャマ)」

TP12-JP006 Happy Lover 「ハッピー・ラヴァー」

TP12-JP007 Mega Thunderball 「メガ・サンダーボール」

TP12-JP008 Cyber Harpie Lady 「ハーピィ・レディ・SB」

TP12-JP009 Kaminari Attack 「雷神の怒り」

TP12-JP010 Cyber Shield 「サイバー・ボンテージ」

TP12-JP011 Mountain 「山」

TP12-JP012 Treasure Map 「埋蔵金の地図」

Monday 4 January 2010

Premium Pack 12


「クイック・スパナイト」
PP12-JP001 Quick Spa-Knight [Secret Rare]
EARTH/Machine - Tuner/3/1000/800
When this card is used for the Synchro Summon of a Synchro Monster and sent to the Graveyard, reduce the ATK of 1 face-up monster your opponent controls by 500.


「アーマード・ビー」
PP12-JP002 Armored Bee [Secret Rare]
WIND/Insect - Effect/4/1600/1200
Once per turn, activate by selecting 1 face-up monster your opponent controls. The ATK of the selected monster is halved until the End Phase.


「ポセイドン・オオカブト」
PP12-JP003 Poseidon Big Kabuto [Secret Rare]
EARTH/Insect - Effect/7/2500/2300
If this card attacks a face-up Attack Position monster your opponent controls, and that monster is not destroyed by battle, this card can attack it once again in a row. This effect can only be used up to twice per turn.


「サイバー・ラーバァ」
PP12-JP004 Cyber Larva [Secret Rare]
LIGHT/Machine - Effect/1/400/600
When this face-up card on the field is selected as an attack target, any Battle Damage you take during this turn becomes 0. When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Cyber Larva" from your Deck.


「ライオ・アリゲーター」
PP12-JP005 Lio Alligator [Secret Rare]
WATER/Reptile - Effect/4/1900/200
If you control another Reptile-Type monster, when a Reptile-Type monster you control attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent.


「スパウン・アリゲーター」
PP12-JP006 Spawn Alligator [Secret Rare]
WATER/Reptile - Effect/5/2200/1000
If you Release a Reptile-Type monster(s) in order to Advance Summon this card, Special Summon 1 monster that was Released in order to Advance Summon this card from your Graveyard during the End Phase of that turn.


「E・HERO Great TORNADO」
PP12-JP007 Elemental Hero Great Tornado [Secret Rare]
WIND/Warrior - Fusion - Effect/8/2800/2200
1 "Elemental Hero" monster + 1 WIND monster
This card cannot be Special Summoned except by Fusion Summon. When this card is successfully Fusion Summoned, halve the ATK and DEF of all face-up monsters your opponent controls.


「平行世界融合」
PP12-JP008 Parallel World Fusion [Secret Rare]
Normal Magic Card
Return removed from play Fusion Material Monsters of yours that are listed by an "Elemental Hero" Fusion Monster Card to the Deck, and Special Summon that 1 Fusion Monster from your Extra Deck. (This Special Summon is treated as a Fusion Summon.) During the turn in which this card is activated, you cannot Special Summon.


「ドラゴニック・タクティクス」
PP12-JP009 Dragonic Tactics [Secret Rare]
Normal Magic Card
Activate by Releasing 2 Dragon-Type monsters. Special Summon 1 Level 8 Dragon-Type monster from your Deck.


「コート・オブ・ジャスティス」
PP12-JP010 Court of Justice [Secret Rare]
Continuous Magic Card
If you control a face-up Level 1 Angel-Type monster, you can Special Summon 1 Angel-Type monster from your hand. The effect of "Court of Justice" can only be activated once per turn.


Those who interested, call me 012-6064288